كتاب اليوم OpenGL Development Cookbook

cookbook
الأوسمة: #<Tag:0x00007f8d47d1f2f0>

#1

  • Explores current graphics programming techniques including GPU-based methods from the outlook of modern OpenGL 3.3
  • Includes GPU-based volume rendering algorithms
  • Discover how to employ GPU-based path and ray tracing
  • Create 3D mesh formats and skeletal animation with GPU skinning
  • Explore graphics elements including lights and shadows in an easy to understand manner

رابط packtpub

أو

رابط github